human
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objects switch to bounding box by themselfshey pepo,
i cannot remember where to set the detail level for objects when you pan a view or use the arc rotate tool. actually my max just switched by itself to another method, namely when i pan the view all the objects are shown only with their bounding boxes till you stop dragging. i checked the options in the viewport customize window without success. is the solution there or somewhere else?
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spaceman
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lol I know where your comming from dood as I have had this problem myself!! To Fix mine all i did was switch from open gl to direct 3d rendering and the back again and it seemed to work but i will look into it for you.
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human
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hey spaceman,
thanks for suggestion, unfortunetely it didnt work on my system. actually my max was on direct 3d. i switched to open gl and restarted, no changes, then i switched back to direct 3d, but all remained as it was. thanks for help anyway.
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dylan
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happen to me too. but I forgot what I did to fix it. I think there is a key that toggles it off and on. I think it is mentioned in a tutorial (for re-volt)...
I'll let you know if I find it.
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human
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thanks guys, i hope we find a solution.
ill search for it in max forums if time permits.
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rickyD
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Hi all you smart guys.
I have learned to be care full.
Of the keybord when in max.
There are meny keybord shortcuts.
That I know zero about.
I have had to reinstall max becuse
of this same thing.
This is a great site for the max users!
YA YA YA1!!
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