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Killer Wheels

Pivot point

Hi,
I don't know how to move the pivot when I'm editing vertices and it might be helpful, because it always move to the selection center, and it drives me crazy !!!
Help !!!
dylan

I know that you can move the pivot point for the entire object by going to the heirarchy do-dad. But you probably know that.

one way I frame an area I want to zoom in on is to use different selection sets. what I mean is if you select some polygons, then press "z" so they are framed on screen, and then select some vertices you want to work on when you click on polygons again the same polys are selected. or element or whatever.
human

hi kiwi,
i didnt get what you said. can you describe with other words? do you have problem with the position of the transform gizmo when you select something?
dylan

KW do you live in New Zealand?
Killer Wheels

Hi !
I'll try to explain with pics, it should be better...
I have a strait way that I want to bend like this :

The first part is less bended than the 2nd one, so first I have bent the part 1, then my problem :

How can I select the 2nd part and rotate it like that ?

PS : I apologize, I don't speak very well, and I don't live in NZ Rolling Eyes
human

hey kiwi,
i have made a small tutorial for you hoping it helps:







Killer Wheels

You're a master !!! This little tut' is perfect !!!
Thank you a lot, human ! Very Happy

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