weird bitmap
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human



Joined: 03 Dec 2006
Posts: 29



PostPosted: Fri Dec 29, 2006 3:03 pm    Post subject: weird bitmap Reply with quote

hello guys, im in trouble Smile.
ase2w keeps on showing a panic message when converting an .ase file. its actually quite bad because 70 percent of a track is ready. the message is this: panic:weird bitmap. i tried to check the last created polys they seem to be all right. i tried to use the -v switch that enables "verbosity" in the dos prompt for ase2w to find the error, but the message is a bit "weird" soo i cant understand where the things went wrong. check this please:

any thoughts?
thx



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dylan



Joined: 26 Dec 2006
Posts: 15



PostPosted: Fri Dec 29, 2006 6:59 pm    Post subject: Reply with quote

are the bitmaps named with the last letters corresponding to the alphabet: a, b, c, d, etc.?


maybe try re-setting up the master material?
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human



Joined: 03 Dec 2006
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PostPosted: Fri Dec 29, 2006 8:16 pm    Post subject: Reply with quote

dyyylaaaaaaaaaaaaan! thank youuuuuuuuuuu! yeaaaaaah! works.
kewl. unfortunately i have deleted a few brand new objects because i thought only the newest ones can be wrong, but it was definitely a bitmap problem, not a polygon problem. i mean not even a polygon-material, but clearly a bitmap submaterial problem, however i dont know exactly why it happened, it seems not to be my fault, just happened. i have re-set the recently created submaterial, (not the whole master) and it works. thanks.
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dylan



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PostPosted: Sun Dec 31, 2006 3:40 am    Post subject: Reply with quote

nice. whta was the parameter that made it weird I wonder. I hope I can finish another track sometime. I have many half done.
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Skitch2
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Joined: 26 Nov 2006
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PostPosted: Sun Dec 31, 2006 10:22 am    Post subject: Reply with quote

Hmm Human is doing exporting type things???? maybe he has a track up his sleave???? "Weird bit map" lol i love that proggie!!!
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human



Joined: 03 Dec 2006
Posts: 29



PostPosted: Sun Dec 31, 2006 12:50 pm    Post subject: Reply with quote

i couldnt find out the dodgy feature of the bitmap, dylan. i did not change the bitmap itself. all i did was i cleared the submaterial and set it again from the same .bmp file.
"i have many halfdone" oh, and the reason?
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human



Joined: 03 Dec 2006
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PostPosted: Sun Dec 31, 2006 12:57 pm    Post subject: Reply with quote

and all i know about this error message above, that material #2, #3 and so on are referring to the name of the submaterial and #e5e5e5 is a hexadecimal code for a light grey color, but i dont know the connection with the color and the bitmap, and i dont know that the listed materials are all "weird" or just the last one.
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dylan



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PostPosted: Mon Jan 01, 2007 2:23 am    Post subject: Reply with quote

I am without excuse. I have been busy and mostly just tired from work...
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human



Joined: 03 Dec 2006
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PostPosted: Mon Jan 01, 2007 3:31 am    Post subject: Reply with quote

ok, a short rest is granted. Smile
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dylan



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PostPosted: Tue Jan 02, 2007 8:58 am    Post subject: Reply with quote

ok I'm putting the finishing touches on atrack that was close to completion.

I'm adding sounds and maybe some animated elements, but I wonder if I should bother.




next I will finish the bamboo track I started.


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